Lumi MasterAll games

Lumi Master/Lumis

Ice86Rimedeer - Variant

Rimedeer - Variant

GoldRating 86IceSpecial: Variant

At a glance

Aest.
Why this tier

Rimedeer - Variant holds A with Rimedeer's Snow setup and a signature that hits for 90 instead of 40. Middling stats keep it below Skollfang.

Rimedeer - Variant's skills

Fixed kit always on Rimedeer - Variant, can't be swapped

Trait · passiveSpirit of Snow - Variant

When hit by a skill, applies Frostbite to the attacker, with extra stacks during Snow.

Signature skillFrostspike - Variant

Costs 1 less Energy for each Ice Lumi in your squad. Sets the weather to Snow, hits the current grounded enemy and applies 1 Frostbite.

IceCost 6Power 90

Basic attackHorn Strike

Its automatic attack: a Ice hit every 1.2s for 12 power. That is slower than most, so anything that triggers per hit rather than per point of damage fires less often here.

IcePower 12Interval 1.2s

Swappable skills choose which one to equip

Ice ShardsUsed in official line-ups

Hits the current enemy twice; each hit has a 20% chance to apply 1 Frostbite.

IceCost 4Power 50

Earth Barrier

Raises this Lumi's DEF by 2 stages.

GroundCost 3Power 0

Avalanche

Hits the current enemy once, plus once more for each different status effect it carries (up to 5 hits).

IceCost 3Power 25

Ice Shard

Hits the current enemy and applies 1 Frostbite — 3 during Snow.

IceCost 4Power 20

Hail

Pelts every enemy on the field with hail for 3 hits in total.

IceCost 7Power 120

Frost Crystal

Drops a Frostbite trap where the current enemy is standing, applying 1 Frostbite to any enemy Lumi that moves onto it.

IceCost 3Power 0

Skills marked "Used in official line-ups" are the ones the game's own in-client line-ups equip on Rimedeer - Variant. See those line-ups.

How to use Rimedeer - Variant

The Variant fixes Rimedeer's weak hit: its Frostspike carries 90 power instead of 40, with the same Snow, the same Frostbite and the same discount per Ice Lumi. Spirit of Snow still frostbites anyone who hits it with a skill, and Hail becomes a real option.

90 ATK and 95 DEF are middling, and Steel, Fire and Brawler each deal double. Skollfang is the stronger Ice pick; this is the Snow setter that also hits.

Compared with

The strongest Special: Variant on the tier list and the ones placed just above Rimedeer - Variant, strongest first.

Recommended build

The game's own in-client line-ups run Rimedeer - Variant with Snowfall equipped: 3 official setups below, plus the materials it levels, stars up and evolves with.

Trait & signature skill (fixed)
Spirit of Snow - VariantSpirit of Snow - VariantTrait
Frostspike - VariantFrostspike - VariantSignature skill

Spirit of Snow - Variant: When hit by a skill, applies Frostbite to the attacker, with extra stacks during Snow. Frostspike - Variant: Costs 1 less Energy for each Ice Lumi in your squad. Sets the weather to Snow, hits the current grounded enemy and applies 1 Frostbite.

Skill to equip
SnowfallSnowfallChosen in 2 of 3 official setups
Ice ShardsIce ShardsChosen in 1 of 3 official setups
Trainer skill
ShieldShieldRun in 3 of 3 official setups

Shield: Applies a shield to your own Lumi on the field, making them immune to the enemy's next skill damage and debuff. Expires upon leaving.

Level up & ascension
Tinkdeer KeepsakeTinkdeer KeepsakeLevels up and ascends this line
Universal KeepsakeUniversal KeepsakeSwaps in for any Keepsake
Star Up
Tinkdeer StarcoreTinkdeer StarcoreRaises this line's star level
Universal StarcoreUniversal StarcoreSwaps in for a regular or variant Lumi's Starcore

Each star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.

The Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.

Type matchup

Takes extra damage from
Fire×2Brawler×2Steel×2
Takes reduced damage from
Water×0.5Ice×0.5

Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.

Other forms

Attributes

ATK58–90DEF63–95HP64–96Work31–63

MaxMin

MinMax
ATK5890
DEF6395
HP6496
Work3163
Attack SpeedSlower than most1.2s

Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.

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