Stationed on a farm plot: mushrooms grow 40% faster.
Lumi Master/Lumis

At a glance
- Why this tier
Fungoneer earns a slot on the mushroom plot, where Mushroom Cultivation adds 40%, and no place in a team, hence D. Succupurr covers every crop, so pick it first.
Fungoneer's skills
Fixed kit always on Fungoneer, can't be swapped
Bounces into the current enemy.
Swappable skills choose which one to equip
Hits the current enemy; this Lumi keeps half of its Wet stacks instead of spending them.
Hits the current enemy with +15 power per Wet stack on this Lumi. If it has no Wet, it gains 2 Wet instead.
Hits the current enemy and switches out.
Resets the ATK and DEF stages of every Lumi on the field back to neutral.
Hits the current enemy and strips 1 Wet and 1 Swift from it.
Hits the current enemy and switches out; the Lumi coming in gains 1 Wet.
How to use Fungoneer
Fungoneer grows mushrooms: Mushroom Cultivation speeds them 40% on a farm plot, with 123 Work. Put it on the mushroom plot. If you only farm one crop at a time, Succupurr's bonus on every crop makes it the better single pick.
Compared with
No Worker is placed above Fungoneer. These are the nearest behind.
Recommended build
No official in-client line-up features Fungoneer yet, so this covers the materials it levels, stars up and evolves with.
Mushroom CultivationTrait
Mushroom HopSignature skillMushroom Cultivation: Stationed on a farm plot: mushrooms grow 40% faster. Mushroom Hop: Bounces into the current enemy.
Fungoneer KeepsakeLevels up and ascends this line
Universal KeepsakeSwaps in for any KeepsakeEach star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.
The Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.
Type matchup
Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.
Attributes
MaxMin
| Min | Max | |
|---|---|---|
| 16 | 40 | |
| 41 | 65 | |
| 76 | 100 | |
| 67 | 123 | |
| Attack Speed | Slower than most1.2s | |
Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.
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Rating 50–82
Grass

