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Lumi Master/Lumis

Light51–83Lamphin

Lamphin

GreenBluePurpleGoldRating 51–83LightWorker

Job tagsBlessing

At a glance

D
Why this tier

Lamphin is the middle Blessing option at D, with Lantern Bearer adding 35% on 126 Work: ahead of Capy, behind Somina at the Dewpool.

Lamphin's skills

Fixed kit always on Lamphin, can't be swapped

Trait · passiveLantern Bearer

Blessing work is 35% faster.

Signature skillNight Light

Hits the current enemy, with a 25% chance to lower its ATK by 2 stages.

LightCost 4Power 50

Swappable skills choose which one to equip

Water Retreat

Hits the current enemy and switches out; the Lumi coming in gains 1 Wet.

WaterCost 4Power 30

Wave

Hits the current enemy with +15 power per Wet stack on this Lumi. If it has no Wet, it gains 2 Wet instead.

WaterCost 4Power 15

Luster Ball

Hits the current enemy with an orb of light, with a 50% chance to lower its ATK by 1 stage.

LightCost 4Power 50

Sanctify

Hits the current enemy with an orb of light and lowers its ATK by 2 stages.

LightCost 3Power 10

Tidal Surge

Hits the current enemy. If this Lumi is not already carrying Wet, it gains 5 Wet.

WaterCost 8Power 60

Blinding Light

Hits every enemy on the field with light. Costs 3 less Energy on Electric Field.

LightCost 8Power 120

How to use Lamphin

Lantern Bearer makes Lamphin a strong Blessing worker: it speeds Blessing by 35%, with 126 Work. It beats Capy on both counts. Somina edges it out at the Dewpool, so use Lamphin for Blessing elsewhere. For most players it is the first Blessing worker worth levelling.

Compared with

No Worker is placed above Lamphin. These are the nearest behind.

Recommended build

No official in-client line-up features Lamphin yet, so this covers the materials it levels, stars up and evolves with.

Trait & signature skill (fixed)
Lantern BearerLantern BearerTrait
Night LightNight LightSignature skill

Lantern Bearer: Blessing work is 35% faster. Night Light: Hits the current enemy, with a 25% chance to lower its ATK by 2 stages.

Level up & ascension
Lamphin KeepsakeLamphin KeepsakeLevels up and ascends this line
Universal KeepsakeUniversal KeepsakeSwaps in for any Keepsake
Star Up
Lamphin Starcore— Raises this line's star level
Universal StarcoreUniversal StarcoreSwaps in for a regular or variant Lumi's Starcore

Each star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.

The Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.

Type matchup

Takes extra damage from
Ground×2
Takes reduced damage from
Fire×0.5Dark×0.5Psychic×0.5

Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.

Attributes

ATK26–50DEF57–81HP51–75Work70–126

MaxMin

MinMax
ATK2650
DEF5781
HP5175
Work70126
Attack SpeedRoster average1s

Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.

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