Stationed at the Dewpool: Blessing work is 40% faster.
Lumi Master/Lumis

At a glance
- Why this tier
Somina is the Dewpool pick at D, with Sleep Tight adding 40% to Blessing on 129 Work, ahead of Lamphin.
Somina's skills
Fixed kit always on Somina, can't be swapped
Attacks the current enemy.
Its automatic attack: a Psychic hit every 1s for 10 power.
Swappable skills choose which one to equip
Hits the current enemy with a dreamscape, with a 20% chance to apply Asleep to it.
Sets this Lumi's ATK and DEF stages to match the current enemy's.
This Lumi falls asleep and heals 40% of its max HP. Can't be used while already Asleep.
Attacks the current enemy inside its dreams; if it is Asleep, damage is doubled and it wakes up.
Puts the current enemy to sleep.
Attacks the current enemy inside its dreams; if it is Asleep, this Lumi heals for 100% of the damage dealt.
How to use Somina
At the Dewpool, Somina's Sleep Tight speeds Blessing work by 40%, with 129 Work. That makes it the better pick than Lamphin at the Dewpool, while Lamphin covers Blessing elsewhere. If you only have one Blessing station, send Somina to the Dewpool and Lamphin to the rest.
Compared with
No Worker is placed above Somina. These are the nearest behind.
Recommended build
No official in-client line-up features Somina yet, so this covers the materials it levels, stars up and evolves with.
Sleep TightTrait
Sweet DreamSignature skillSleep Tight: Stationed at the Dewpool: Blessing work is 40% faster. Sweet Dream: Attacks the current enemy.
Somina KeepsakeLevels up and ascends this line
Universal KeepsakeSwaps in for any KeepsakeEach star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.
The Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.
Type matchup
Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.
Attributes
MaxMin
| Min | Max | |
|---|---|---|
| 36 | 60 | |
| 53 | 77 | |
| 46 | 70 | |
| 73 | 129 | |
| Attack Speed | Roster average1s | |
Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.
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Rating 52–84
Psychic

