Brings back 35% more Coins from expeditions.
Lumi Master/Lumis

At a glance
- Why this tier
Strutter ranks first of the three Coin workers, D only for combat, with Fast Walk returning 35% more Coins from expeditions on 132 Work.
Strutter's skills
Fixed kit always on Strutter, can't be swapped
Kicks the current enemy with everything it has.
Swappable skills choose which one to equip
Hits the current enemy ignoring its DEF boosts, then removes those boosts.
Hits the current enemy with a ki blast. Costs 1 less Energy per positive ATK stage; afterwards this Lumi's ATK drops by 1 stage.
Raises this Lumi's ATK by 2 stages.
Usable only at a positive ATK stage. Drops this Lumi's ATK stage to 0 and gains 1 Energy for each stage removed.
Hits the current enemy; +20% power for each ATK stage this Lumi holds above the target.
Hits the current enemy and switches out; the Lumi coming in gains +1 ATK stage.
How to use Strutter
Strutter is an expedition worker: Fast Walk brings back 35% more Coins, and 132 Work is the highest of the three Coin specialists. That makes it the pick over Travail and Uberbeak for expeditions. Expeditions pay Coins you need everywhere, so send it out every time a slot opens.
Compared with
No Worker is placed above Strutter. These are the nearest behind.
Recommended build
No official in-client line-up features Strutter yet, so this covers the materials it levels, stars up and evolves with.
Fast WalkTrait
Flying KickSignature skillFast Walk: Brings back 35% more Coins from expeditions. Flying Kick: Kicks the current enemy with everything it has.
Strutter KeepsakeLevels up and ascends this line
Universal KeepsakeSwaps in for any KeepsakeEach star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.
The Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.
Type matchup
Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.
Attributes
MaxMin
| Min | Max | |
|---|---|---|
| 21 | 45 | |
| 64 | 88 | |
| 51 | 75 | |
| 76 | 132 | |
| Attack Speed | Slower than most1.1s | |
Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.
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Rating 53–85
Normal

