While on the field, gains 1 Swift whenever it gains Wet.
Lumi Master/Lumis

At a glance
- Why this tier
Torpedark is C because Track and Homing Torpedo need its own Wet to stack Swift before Raid crits, and 84 ATK keeps that payoff small. Lycanite reaches Swift crits with far less setup.
Torpedark's skills
Fixed kit always on Torpedark, can't be swapped
Gains 1 Wet, then hits the current enemy; +10% damage for each Swift stack on this Lumi.
Swappable skills choose which one to equip
Hits the current enemy with +15 power per Wet stack on this Lumi. If it has no Wet, it gains 2 Wet instead.
Hits the current enemy and switches out, handing all of this Lumi's Swift to the Lumi coming in.
Hits the current enemy. Always crits if this Lumi's attack speed is higher than the target's.
Hits the current enemy and switches out; the Lumi coming in gains 1 Wet.
Every Lumi in your squad gains 1 Swift.
Hits the current enemy. If this Lumi is not already carrying Wet, it gains 5 Wet.
Skills marked "Used in official line-ups" are the ones the game's own in-client line-ups equip on Torpedark. See those line-ups.
How to use Torpedark
Torpedark turns Wet into speed: Track gives it a Swift whenever it gains Wet, and Homing Torpedo gains a Wet before hitting for 10% more per Swift. Raid always crits once it is faster than the target, and Relay, its line-up pick, passes the Swift on. 84 ATK is weak. Lycanite builds Swift into far more damage.
Compared with
The strongest Standard on the tier list and the ones placed just above Torpedark, strongest first.
Recommended build
The game's own in-client line-ups run Torpedark with Wave equipped: 3 official setups below, plus the materials it levels, stars up and evolves with.
TrackTrait
Homing TorpedoSignature skillTrack: While on the field, gains 1 Swift whenever it gains Wet. Homing Torpedo: Gains 1 Wet, then hits the current enemy; +10% damage for each Swift stack on this Lumi.
WaveChosen in 2 of 3 official setups
RelayChosen in 1 of 3 official setups
ShieldRun in 3 of 3 official setupsShield: Applies a shield to your own Lumi on the field, making them immune to the enemy's next skill damage and debuff. Expires upon leaving.
Torpedark KeepsakeLevels up and ascends this line
Universal KeepsakeSwaps in for any KeepsakeEach star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.
The Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.
Type matchup
Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.
Attributes
MaxMin
| Min | Max | |
|---|---|---|
| 52 | 84 | |
| 68 | 100 | |
| 58 | 90 | |
| 30 | 62 | |
| Attack Speed | Roster average1s | |
Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.
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Rating 52–84
Water

