Lumi MasterAll games

Lumi Master/Lumis

FireFlying92Zhu Que

Zhu Que

GoldRating 92Fire / FlyingSpecial: Panoramic card

At a glance

S
Why this tier

Clearing Leech and Paralysis off your side with every Sacred Fire is what ranks Zhu Que in S, since those are the plans at the top of the list. Water, Electric, Ground and Ice all hit it for double.

Zhu Que's skills

Fixed kit always on Zhu Que, can't be swapped

Trait · passiveBorn from Fire

Sets the weather to Harsh Sunlight on entering battle. Takes no Burn damage; instead, whenever a basic attack hits it, each Burn stack it carries heals it 1% of its max HP.

Signature skillSacred Fire

Hits every enemy on the field, applies 2 Burn to every Lumi on the field, and cures your side's field Lumi of every status except Burn.

FireCost 7Power 120

Swappable skills choose which one to equip

Blazing InfernoUsed in official line-ups

Hits the current enemy with fierce flames; costs 1 less Energy for each Burn stack this Lumi carries.

FireCost 7Power 110

Fire of Wrath

Hits the current enemy and strips its Wet; this Lumi gains 2 Burn.

FireCost 5Power 100

Primed

Hits the current enemy. Always crits if it is the first skill used since entering battle.

FlyingCost 5Power 75

Scorch

Hits the current enemy and applies 2 Burn to it and 1 Burn to this Lumi.

FireCost 4Power 40

Round Trip

Hits the current enemy and switches out.

FlyingCost 3Power 30

Absorb Fire

Removes every Burn stack from this Lumi and the current enemy, healing 5% of max HP per stack removed; then cures this Lumi's Leech.

FireCost 4Power 0

Skills marked "Used in official line-ups" are the ones the game's own in-client line-ups equip on Zhu Que. See those line-ups.

How to use Zhu Que

Zhu Que is the Fire pick for a team that wants to outlast. Burn cannot hurt it and heals it instead, and Sacred Fire burns the whole field for 120 power, its own side included, which feeds that trait. 115 HP is the second highest in the game.

Its real value is the cleanse: Sacred Fire cures your Lumi of every status except Burn, clearing the Leech from Floragon and Thornbloom and Zaphound's Paralysis. Four types deal double, and Xuan Wu washes its Burn off, so switch out of that one. Charigon hits harder on a single target.

Compared with

No Special: Panoramic card is placed above Zhu Que. These are the nearest behind.

Recommended build

The game's own in-client line-ups run Zhu Que with Blazing Inferno equipped: 3 official setups (2 different ones shown below), plus the materials it levels, stars up and evolves with.

Trait & signature skill (fixed)
Born from FireBorn from FireTrait
Sacred FireSacred FireSignature skill

Born from Fire: Sets the weather to Harsh Sunlight on entering battle. Takes no Burn damage; instead, whenever a basic attack hits it, each Burn stack it carries heals it 1% of its max HP. Sacred Fire: Hits every enemy on the field, applies 2 Burn to every Lumi on the field, and cures your side's field Lumi of every status except Burn.

Skill to equip
Blazing InfernoBlazing InfernoChosen in 3 of 3 official setups
Trainer skill
ShieldShieldRun in 3 of 3 official setups

Shield: Applies a shield to your own Lumi on the field, making them immune to the enemy's next skill damage and debuff. Expires upon leaving.

Level up & ascension
Zhu Que KeepsakeZhu Que KeepsakeLevels up and ascends this line
Universal KeepsakeUniversal KeepsakeSwaps in for any Keepsake
Star Up
Zhu Que StarcoreZhu Que StarcoreRaises this line's star level

Each star adds damage dealt and cuts damage taken: ★1 +20% / -20%, up to ★5 +40% / -40%.

The Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.

Type matchup

Takes extra damage from
Water×2Electric×2Ground×2Ice×2
Takes reduced damage from
Grass×0.25Fire×0.5Brawler×0.5Steel×0.5

Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.

Attributes

ATK68–100DEF54–86HP83–115Work35–67

MaxMin

MinMax
ATK68100
DEF5486
HP83115
Work3567
Attack SpeedRoster average1s

Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.

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