Magic Chess: GoGo/Commanders

How to play Diggie
BWith his card the Chest opens about every four rounds and ends on a 25-Gold payout, but the first opening waits until Stage II, by which point Nana and Chou have already paid.
Diggie saves slowly and pays late. His Alarm Chest fills by 15 Time Points a round and opens at 100, paying out and moving up a rarity, up to three times. The star-up adds points for wins and HP for losses, and his card doubles the fill rate and adds a last opening worth 25 Gold.
Skill — Alarm Chest

Diggie places an Alarm Chest on the board that gains 15 Time Points per round. At 100 points it opens, gives rewards and moves up a rarity, and it can open up to 3 times.
Star-up: Time Acceleration. Winning a round adds 10 more Time Points, and losing one permanently raises the Chest's Max HP by 300.
Power Card

Gain 15 extra Time Points each round. The Alarm Chest opens 1 extra time to grant rewards worth 25 Gold. (Exclusive to Commander Diggie)
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