On entering battle, lowers the current enemy's ATK by 2 stages.
Lumi Master/Lumis

At a glance
- Why this tier
Nimbuselk earns A against status teams, where a 120-power hit that cures the whole squad's status and stat drops swings fights on 100 DEF and 100 HP. Against teams without status it is an expensive attack.
Nimbuselk's skills
Fixed kit always on Nimbuselk, can't be swapped
Hits the current enemy with holy light and cures your squad's status effects and stat drops; costs 1 less Energy for each kind of status this Lumi carries.
Its automatic attack: a Light hit every 1.2s for 12 power. That is slower than most, so anything that triggers per hit rather than per point of damage fires less often here.
Swappable skills choose which one to equip
Hits the current enemy with an orb of light and lowers its ATK by 2 stages.
Hits the current enemy and heals this Lumi for 20% of its max HP.
Heals every Lumi in your squad for 15% of max HP and cures all their Poison.
Hits every enemy on the field with light. Costs 3 less Energy on Electric Field.
This Lumi is knocked out; every other Lumi in your squad is fully healed and cured of status effects.
Hits the current enemy and switches out; the Lumi coming in gains +1 ATK stage.
Skills marked "Used in official line-ups" are the ones the game's own in-client line-ups equip on Nimbuselk. See those line-ups.
How to use Nimbuselk
Status teams are what Nimbuselk counters. Nimbus Grace hits for 120 and cures your squad's status effects and stat drops, costing 1 less for each kind of status it carries itself, and Fortune cuts the enemy's ATK on entry. 100 DEF and 100 HP match Rainbowdeer.
It costs 7 Energy at full price, so against teams that don't lean on status it is an expensive hit. Rainbowdeer does more against everything else, so bring Nimbuselk into Burn and Poison teams.
Compared with
The strongest Special: 3D card on the tier list and the ones placed just above Nimbuselk, strongest first.
Recommended build
The game's own in-client line-ups run Nimbuselk with Healing Light equipped: 3 official setups below, plus the materials it levels, stars up and evolves with.
FortuneTrait
Nimbus GraceSignature skillFortune: On entering battle, lowers the current enemy's ATK by 2 stages. Nimbus Grace: Hits the current enemy with holy light and cures your squad's status effects and stat drops; costs 1 less Energy for each kind of status this Lumi carries.
Healing LightChosen in 1 of 3 official setups
SanctifyChosen in 1 of 3 official setups
Radiant BlastChosen in 1 of 3 official setups
ShieldRun in 3 of 3 official setupsShield: Applies a shield to your own Lumi on the field, making them immune to the enemy's next skill damage and debuff. Expires upon leaving.
Nimbuselk KeepsakeLevels up and ascends this line
Universal KeepsakeSwaps in for any KeepsakeEach star adds damage dealt and cuts damage taken: ★1 +10% / -10%, up to ★5 +30% / -30%.
The Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.
Type matchup
Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.
Other forms
Attributes
MaxMin
| Min | Max | |
|---|---|---|
| 64 | 96 | |
| 68 | 100 | |
| 68 | 100 | |
| 32 | 64 | |
| Attack Speed | Slower than most1.2s | |
Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.
loadoutgg is not affiliated with, endorsed by, or sponsored by Bilibili Games or the creators of Lumi Master. Lumi Master and all Lumi names, art, and other assets referenced here are trademarks and copyrighted material of their respective owners, shown, as on other game companion sites, only to identify the games and characters covered here. The classification, skill and ability text, and other compiled game data on these pages are loadoutgg's own work — extracted from the game's own files and official sources and rewritten in our own words. This compilation is not offered for reuse; please link to loadoutgg rather than copying or scraping it. Full copyright and licensing details: loadoutgg.com/legal.
Rating 90
Light



