Palmon SurvivalAll games

Palmon Survival/Palmon

BattereinaUR

Battereina

URElectric typeBackliner

Job tagsCombatChargingHoly Tower maintenance

Battereina · Current meta: C on the Palmon Survival tier list

Her aura is the only reason to field her, and before Evolution it is at its weakest. Her random back-row hits add little, so C until Ampereina raises the aura by half.

Ampereina · Current meta: B on the Palmon Survival tier list

Pure Electric keeps her for the stronger aura, which lifts every Electric ally's damage. She stays at B because she deals little damage herself, and in any mixed squad the aura is wasted.

Overview

Battereina's value depends on how many Electric allies stand next to her. Bow to the Queen raises every Electric ally's damage by 12.5%, Ascension adds up to 7.5% more, and Ampereina raises the whole effect by half, so in a full Electric squad she multiplies everyone's output. That aura is worth keeping her for, and it is why she holds a slot in each of our Electric squads.

Her own hits are the price. Dynamic Discharge picks 2 random back-row targets, can't be aimed and never touches the front, so she adds little when the enemy's threat stands up front; Sorceray and Thundertooth do the killing she can't. In a Water or Earth team the aura does nothing for anyone, and a back-liner of that element does more with the slot.

Stages

The evolved and Mega forms each have a page: the steps that unlock them, what they cost and the skills they add.

Battereina
BattereinaBase
→
Ampereina
AmpereinaEvolved

Attributes

Attack57,139 · 99%Defense11,610 · 99%HP8,520,221 · 100%

Battereina at Lv 300, 25 starsUR average

Each axis is scaled to the best Palmon on that stat (100%).

Lv 1Lv 300, 25 stars
Attack52657,139
Defense4811,610
HP13,1508,520,221

Skills & traits

This Palmon's whole kit: its Rage Skill, basic and passive skills, its evolved-form skill, any Mega-form skills, and its rarity trait. Skill numbers are at max skill level (Lv 30) before Ascension; the brackets list what each of the five Ascension steps adds on top. Evolved and Mega skills show their max level first. All values come from the game's own data.

  1. Dynamic DischargeRage Skill

    Unleashes an immense energy surge from its electropollen, dealing 837.1% damage to 2 random back-row enemies. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

  2. Fulminous StrikeBasic skill

    Unleashes a powerful current from the electropollen in its hand, dealing 118% damage to 2 random back-row enemies. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

  3. Bow to the QueenPassive skill

    Allied Electric Palmon deal 12.5% more damage in combat. (Ascension: Electric Palmon Final Damage +1.5%. / Electric Palmon Final Damage +3%. / Electric Palmon Final Damage +4.5%. / Electric Palmon Final Damage +6%. / Electric Palmon Final Damage +7.5%.)

  4. Radiant ThunderEvolved — Ampereina

    Bow to the Queen effect increased by 50%. (Lv 1: Bow to the Queen effect increased by 5%.)

  5. PromisingUR trait

    Shared by every UR Palmon: gains +20% Total Attack, Defense, and HP.

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