Palmon Survival/Palmon
UROverview
Lucidina reaches most accounts on the first day of Season 1, when the Hatchery lets you pick her as the Palmon to focus on. Torment is the draw. It pulls one enemy into a dream for 3s and then detonates, and that hit ignores both Evasion and Invincibility, so dodge-heavy tanks and Invincible casters have no way out of it. Dream Shadow adds Crit Rate on top.
The delay is the risk. A target that dies while dreaming wastes the whole cast, so aim her at bosses and tanks. Early on, Ninjump's fan outdoes her everywhere except against a single tough target. She keeps her place in our Season 2 Water teams, including the Prismalith upgrade, but the three-Mythic Conquest team drops her.
Stages
The evolved and Mega forms each have a page: the steps that unlock them, what they cost and the skills they add.
Attributes
Lucidina at Lv 300, 25 starsUR average
Each axis is scaled to the best Palmon on that stat (100%).
| Lv 1 | Lv 300, 25 stars | |
|---|---|---|
| 520 | 57,133 | |
| 73 | 11,635 | |
| 13,000 | 8,520,071 |
Skills & traits
This Palmon's whole kit: its Rage Skill, basic and passive skills, its evolved-form skill, any Mega-form skills, and its rarity trait. Skill numbers are at max skill level (Lv 30) before Ascension; the brackets list what each of the five Ascension steps adds on top. Evolved and Mega skills show their max level first. All values come from the game's own data.
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Water type
Backliner
Combat
Watering
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