Lumi MasterAll games

Lumi Master/Lumis

Ice51–83Bowlguin

Bowlguin

GreenBluePurpleGoldRating 51–83IceBattle

Job tagsCrafting

At a glance

B
Why this tier

Bowlguin climbs to B because Spinning Iceblade now throws at least 2 blades, so its worst roll is 50 power, not 25. Wheel of Fate still gambles its Energy, which keeps Rimedeer the safer Ice lead.

In our teams1 of 23

Bowlguin's skills

Fixed kit always on Bowlguin, can't be swapped

Trait · passiveWheel of Fate

Each time its skills deal damage, it randomly gains or loses 1 Energy.

Signature skillSpinning Iceblade

Throws a random 2–5 ice blades at the current enemy.

IceCost 5Power 25

Basic attackIce Sword

Its automatic attack: a Ice hit every 1.1s for 11 power. That is slower than most, so anything that triggers per hit rather than per point of damage fires less often here.

IcePower 11Interval 1.1s

Swappable skills choose which one to equip

Ice ShardsUsed in official line-ups

Hits the current enemy twice; each hit has a 20% chance to apply 1 Frostbite.

IceCost 4Power 50

WaveUsed in official line-ups

Hits the current enemy with +15 power per Wet stack on this Lumi. If it has no Wet, it gains 2 Wet instead.

WaterCost 4Power 15

AvalancheUsed in official line-ups

Hits the current enemy once, plus once more for each different status effect it carries (up to 5 hits).

IceCost 3Power 25

Ice Shard

Hits the current enemy and applies 1 Frostbite — 3 during Snow.

IceCost 4Power 20

Hail

Pelts every enemy on the field with hail for 3 hits in total.

IceCost 7Power 120

Snowfall

Sets the weather to Snow, hits every enemy on the field and applies 1 Frostbite to each.

IceCost 5Power 40

Skills marked "Used in official line-ups" are the ones the game's own in-client line-ups equip on Bowlguin. See those line-ups.

How to use Bowlguin

Two dice rolls decide every Bowlguin turn. Wheel of Fate randomly gains or loses an Energy every time its skills deal damage, and Spinning Iceblade throws 2 to 5 blades at 25 power each, so even a bad roll lands 50. Hail and Snowfall give it Ice coverage on 98 ATK. The Energy gamble is still there, and Rimedeer is the steadier Ice pick. Its place is the game's Ice line-up, where Wave's Water hit covers the Fire Lumi that threaten Rimedeer and Crysion.

Teams with Bowlguin

All Lumi Master teams →

Compared with

The strongest Battle on the tier list and the ones placed just above Bowlguin, strongest first.

Recommended build

The game's own in-client line-ups run Bowlguin with Wave equipped: 3 official setups below, plus the materials it levels, stars up and evolves with.

Trait & signature skill (fixed)
Wheel of FateWheel of FateTrait
Spinning IcebladeSpinning IcebladeSignature skill

Wheel of Fate: Each time its skills deal damage, it randomly gains or loses 1 Energy. Spinning Iceblade: Throws a random 2–5 ice blades at the current enemy.

Skill to equip
WaveWaveChosen in 1 of 3 official setups
AvalancheAvalancheChosen in 1 of 3 official setups
Ice ShardsIce ShardsChosen in 1 of 3 official setups
Trainer skill
ShieldShieldRun in 3 of 3 official setups

Shield: Applies a shield to your own Lumi on the field, making them immune to the enemy's next skill damage and debuff. Expires upon leaving.

Level up & ascension
Bowlguin KeepsakeBowlguin KeepsakeLevels up and ascends this line
Universal KeepsakeUniversal KeepsakeSwaps in for any Keepsake
Star Up
Bowlguin StarcoreBowlguin StarcoreRaises this line's star level
Universal StarcoreUniversal StarcoreSwaps in for a regular or variant Lumi's Starcore

Each star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.

The Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.

Type matchup

Takes extra damage from
Fire×2Brawler×2Steel×2
Takes reduced damage from
Water×0.5Ice×0.5

Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.

Attributes

ATK66–98DEF56–88HP53–85Work29–61

MaxMin

MinMax
ATK6698
DEF5688
HP5385
Work2961
Attack SpeedSlower than most1.1s

Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.

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