Whenever a Lumi from the enemy squad enters battle, this Lumi heals 15% of its max HP.
Lumi Master/Lumis

At a glance
- Why this tier
Clawtower opens a line that improves at every step, pairing Ironclad Defense and a growing signature with 80 ATK, so B is its ceiling. Clawtinel and Clawrret both do more.
Clawtower's skills
Fixed kit always on Clawtower, can't be swapped
Gains +6% damage for every basic attack this Lumi makes, up to +180%. Resets when it switches out.
Swappable skills choose which one to equip
Raises this Lumi's DEF by 2 stages.
Hits the current enemy twice; each hit has a 20% chance to apply 1 Frostbite.
Every Lumi in your squad gains 1 Swift.
Hits the current enemy. If this Lumi is not already carrying Wet, it gains 5 Wet.
The next skill this Lumi uses (other than Charge Up) gains +40 power. Lost if it switches out.
Hits every enemy on the field with falling rock; +50% power when there is more than one target.
Skills marked "Used in official line-ups" are the ones the game's own in-client line-ups equip on Clawtower. See those line-ups.
How to use Clawtower
First in the Clawrret line, Clawtower already heals 15% whenever an enemy switches in and grows Water Bullet by 6% per basic attack. 100 DEF keeps it alive. 80 ATK is weak, so it is only worth levelling far enough to evolve into Clawtinel and then Clawrret.
Compared with
The strongest Standard on the tier list and the ones placed just above Clawtower, strongest first.
Recommended build
The game's own in-client line-ups run Clawtower with Earth Barrier equipped: 3 official setups (2 different ones shown below), plus the materials it levels, stars up and evolves with.
Ironclad DefenseTrait
Water BulletSignature skillIronclad Defense: Whenever a Lumi from the enemy squad enters battle, this Lumi heals 15% of its max HP. Water Bullet: Gains +6% damage for every basic attack this Lumi makes, up to +180%. Resets when it switches out.
Earth BarrierChosen in 3 of 3 official setups
ShieldRun in 3 of 3 official setupsShield: Applies a shield to your own Lumi on the field, making them immune to the enemy's next skill damage and debuff. Expires upon leaving.
Clawtower KeepsakeLevels up and ascends this line
Universal KeepsakeSwaps in for any KeepsakeEach star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.
Evolution Fruit×1 at Lv. 15 → ClawtinelThe Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.
Type matchup
Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.
Evolution line
ClawtowerAttributes
MaxMin
| Min | Max | |
|---|---|---|
| 48 | 80 | |
| 68 | 100 | |
| 56 | 88 | |
| 28 | 60 | |
| Attack Speed | Roster average1s | |
Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.
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Rating 50–82
Water



