Lumi MasterAll games

Lumi Master/Lumis

Psychic55–87Geniphant

Geniphant

GreenBluePurpleGoldRating 55–87PsychicBattle

Job tagsBlessing

At a glance

B
Why this tier

Geniphant moves to B as the engine of the Flicker teams: Dream Walker refunds 1 Energy on every Flicker skill, and each Flicker Assist makes Unicorn's signature cheaper. Its own Wish Realized is slow, and 84 DEF leaves a hole.

In our teams1 of 23

Geniphant's skills

Fixed kit always on Geniphant, can't be swapped

Trait · passiveDream Walker

While in your squad, gains 1 Energy whenever it uses a Flicker skill.

Signature skillWish Realized

Starts in its Wishing phase, where using the skill sends this Lumi off the field and banks 3 Wishes for your squad; every skill your Lumi use banks 1 more, up to 3. At 3 Wishes it flips to its Fulfillment phase: using the skill then keeps it on the field, sets off all 3 banked Wishes at once, and returns it to Wishing.

PsychicCost 4Power 40

Basic attackElephant Fist

Its automatic attack: a Psychic hit every 1s for 10 power.

PsychicPower 10Interval 1s

Swappable skills choose which one to equip

Magic TrickUsed in official line-ups

Swaps Flicker skill effects and counts with the current enemy.

FairyCost 3Power 10

Flicker AssistUsed in official line-ups

Casts a random Flicker skill. Builds no extra Flickergy.

FairyCost 5Power 0

Bad Dreams

Attacks the current enemy inside its dreams; if it is Asleep, damage is doubled and it wakes up.

PsychicCost 5Power 75

Fall Asleep

This Lumi falls asleep and heals 40% of its max HP. Can't be used while already Asleep.

PsychicCost 4Power 0

Dream Eater

Attacks the current enemy inside its dreams; if it is Asleep, this Lumi heals for 100% of the damage dealt.

PsychicCost 6Power 95

Starfall

Hits the current enemy with a falling star; +50% damage for every Flicker skill used, up to +500%.

FairyCost 4Power 40

Skills marked "Used in official line-ups" are the ones the game's own in-client line-ups equip on Geniphant. See those line-ups.

How to use Geniphant

Geniphant is the engine of a Flicker team. Dream Walker gives it 1 Energy back on every Flicker skill, and each Flicker Assist pushes the count that Unicorn's signature feeds on. Magic Trick is in its pool to swap Flicker counts with a rival Flicker team.

Its own Wish Realized plays slowly: it sends Geniphant off the field and banks Wishes before paying out, which is too slow for most ladder fights. The body is solid apart from 84 DEF, and Grass and Dark both hit it hard. Outside a Flicker team, Psykat does more with a Psychic slot.

Teams with Geniphant

All Lumi Master teams →

Compared with

The strongest Battle on the tier list and the ones placed just above Geniphant, strongest first.

Recommended build

The game's own in-client line-ups run Geniphant with Flicker Assist equipped: 3 official setups (2 different ones shown below), plus the materials it levels, stars up and evolves with.

Trait & signature skill (fixed)
Dream WalkerDream WalkerTrait
Wish RealizedWish RealizedSignature skill

Dream Walker: While in your squad, gains 1 Energy whenever it uses a Flicker skill. Wish Realized: Starts in its Wishing phase, where using the skill sends this Lumi off the field and banks 3 Wishes for your squad; every skill your Lumi use banks 1 more, up to 3. At 3 Wishes it flips to its Fulfillment phase: using the skill then keeps it on the field, sets off all 3 banked Wishes at once, and returns it to Wishing.

Skill to equip
Flicker AssistFlicker AssistChosen in 2 of 3 official setups
Magic TrickMagic TrickChosen in 1 of 3 official setups
Trainer skill
HealingHealingRun in 2 of 3 official setups
ShieldShieldRun in 1 of 3 official setups

Healing: Restores 30% of Max HP to ally Lumi on the field. Shield: Applies a shield to your own Lumi on the field, making them immune to the enemy's next skill damage and debuff. Expires upon leaving.

Level up & ascension
Geniphant KeepsakeGeniphant KeepsakeLevels up and ascends this line
Universal KeepsakeUniversal KeepsakeSwaps in for any Keepsake
Star Up
Geniphant StarcoreGeniphant StarcoreRaises this line's star level
Universal StarcoreUniversal StarcoreSwaps in for a regular or variant Lumi's Starcore

Each star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.

The Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.

Type matchup

Takes extra damage from
Grass×2Dark×2
Takes reduced damage from
Brawler×0.5Psychic×0.5

Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.

Attributes

ATK68–100DEF52–84HP68–100Work32–64

MaxMin

MinMax
ATK68100
DEF5284
HP68100
Work3264
Attack SpeedRoster average1s

Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.

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