Lumi MasterAll games

Lumi Master/Lumis

WaterFairy70–88Jellistel

Jellistel

PurpleGoldRating 70–88Water / FairyBattle

Job tagsPlanting

At a glance

A
Why this tier

Jellistel earns A as the sturdiest Wet supplier, with Regenerate healing it on every exit and Hydroblast spreading Wet to the squad on 106 HP. At 86 ATK it needs a partner that spends that Wet, such as Clionia.

In our teams2 of 23

Jellistel's skills

Fixed kit always on Jellistel, can't be swapped

Trait · passiveRegenerate

Heals 20% of its max HP when it leaves the field.

Signature skillHydroblast

Hits the current enemy and gives your squad 1 Wet, +1 for every 2 Flicker skills used, up to 4.

WaterCost 5Power 50

Basic attackWater Whip

Its automatic attack: a Water hit every 1s for 10 power.

WaterPower 10Interval 1s

Swappable skills choose which one to equip

Water RetreatUsed in official line-ups

Hits the current enemy and switches out; the Lumi coming in gains 1 Wet.

WaterCost 4Power 30

Magic TrickUsed in official line-ups

Swaps Flicker skill effects and counts with the current enemy.

FairyCost 3Power 10

Wave

Hits the current enemy with +15 power per Wet stack on this Lumi. If it has no Wet, it gains 2 Wet instead.

WaterCost 4Power 15

Chase Light

Hits the current enemy; this Lumi builds double Flickergy.

FairyCost 5Power 80

Flicker Assist

Casts a random Flicker skill. Builds no extra Flickergy.

FairyCost 5Power 0

Pray for Rain

Sets the weather to Rain, hits every enemy on the field and gives every Lumi on your side of the field 1 Wet.

WaterCost 5Power 40

Skills marked "Used in official line-ups" are the ones the game's own in-client line-ups equip on Jellistel. See those line-ups.

How to use Jellistel

Switching out is how Jellistel heals. Regenerate restores 20% every time it leaves, Water Retreat hits and switches while handing a Wet to the next Lumi, and Hydroblast gives your squad Wet that grows with Flicker skills. 106 HP makes it hard to remove.

86 ATK means it supplies Wet rather than damage, so it needs a Wet payoff beside it. Clionia turns Wet into healing on its own; Jellistel is better in the rotation line-up built for it.

Teams with Jellistel

All Lumi Master teams →

Compared with

The strongest Battle on the tier list and the ones placed just above Jellistel, strongest first.

Recommended build

The game's own in-client line-ups run Jellistel with Magic Trick equipped: 3 official setups (2 different ones shown below), plus the materials it levels, stars up and evolves with.

Trait & signature skill (fixed)
RegenerateRegenerateTrait
HydroblastHydroblastSignature skill

Regenerate: Heals 20% of its max HP when it leaves the field. Hydroblast: Hits the current enemy and gives your squad 1 Wet, +1 for every 2 Flicker skills used, up to 4.

Skill to equip
Magic TrickMagic TrickChosen in 2 of 3 official setups
Water RetreatWater RetreatChosen in 1 of 3 official setups
Trainer skill
ShieldShieldRun in 3 of 3 official setups

Shield: Applies a shield to your own Lumi on the field, making them immune to the enemy's next skill damage and debuff. Expires upon leaving.

Level up & ascension
Jellibae KeepsakeJellibae KeepsakeLevels up and ascends this line
Universal KeepsakeUniversal KeepsakeSwaps in for any Keepsake
Star Up
Jellibae StarcoreJellibae StarcoreRaises this line's star level
Universal StarcoreUniversal StarcoreSwaps in for a regular or variant Lumi's Starcore

Each star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.

The Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.

Type matchup

Takes extra damage from
Grass×2Electric×2Dark×2
Takes reduced damage from
Water×0.5Fire×0.5Dragon×0.5Brawler×0.5Royal×0.5

Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.

Evolution line

Stage 1
Stage 3
JellistelJellistelLv. 35 · Evolution Fruit ×2

Attributes

ATK54–86DEF64–96HP74–106Work32–64

MaxMin

MinMax
ATK5486
DEF6496
HP74106
Work3264
Attack SpeedRoster average1s

Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.

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