Lumi MasterAll games

Lumi Master/Lumis

Light70–85Hexdeer

Hexdeer

PurpleGoldRating 70–85LightBattle

Job tagsBlessing

At a glance

Aest.
Why this tier

Hexdeer holds A as the Arena healer, with Fortune, a squad heal and Healing Light on 98 DEF. Rainbowdeer is the same Lumi with more HP, so evolve it when you can.

In our teams2 of 23

Hexdeer's skills

Fixed kit always on Hexdeer, can't be swapped

Trait · passiveFortune

On entering battle, lowers the current enemy's ATK by 2 stages.

Signature skillSixfold Radiance

Hits the current enemy and clears all of this Lumi's status effects.

LightCost 5Power 80

Basic attackRadiance Ball

Its automatic attack: a Light hit every 1.2s for 12 power. That is slower than most, so anything that triggers per hit rather than per point of damage fires less often here.

LightPower 12Interval 1.2s

Swappable skills choose which one to equip

Radiant BlastUsed in official line-ups

Hits the current enemy and heals this Lumi for 20% of its max HP.

LightCost 5Power 75

Call for HelpUsed in official line-ups

Hits the current enemy and switches out; the Lumi coming in gains +1 ATK stage.

BrawlerCost 4Power 30

Sanctify

Hits the current enemy with an orb of light and lowers its ATK by 2 stages.

LightCost 3Power 10

Healing Light

Heals every Lumi in your squad for 15% of max HP and cures all their Poison.

LightCost 4Power 0

Blinding Light

Hits every enemy on the field with light. Costs 3 less Energy on Electric Field.

LightCost 8Power 120

Sacrifice

This Lumi is knocked out; every other Lumi in your squad is fully healed and cured of status effects.

LightCost 10Power 0

Skills marked "Used in official line-ups" are the ones the game's own in-client line-ups equip on Hexdeer. See those line-ups.

How to use Hexdeer

Hexdeer runs the Rainbowdeer plan a stage early. Fortune cuts the enemy's ATK 2 stages on entry and Sixfold Radiance clears its own status for 80 power; Healing Light, which heals the squad 15% and cures Poison, is the skill to equip for the Arena. 98 DEF keeps it standing.

86 ATK deals little, and Rainbowdeer does all of this better with 100 DEF and 100 HP, so evolve it at Lv. 35 rather than investing here.

Teams with Hexdeer

All Lumi Master teams →

Compared with

The strongest Battle on the tier list and the ones placed just above Hexdeer, strongest first.

Recommended build

The game's own in-client line-ups run Hexdeer with Radiant Blast equipped: 3 official setups below, plus the materials it levels, stars up and evolves with.

Trait & signature skill (fixed)
FortuneFortuneTrait
Sixfold RadianceSixfold RadianceSignature skill

Fortune: On entering battle, lowers the current enemy's ATK by 2 stages. Sixfold Radiance: Hits the current enemy and clears all of this Lumi's status effects.

Skill for the Arena
Healing Light— Heals the squad 15% and cures Poison

The game's own line-ups run Radiant Blast or Call for Help instead.

Skill to equip
Radiant BlastRadiant BlastChosen in 2 of 3 official setups
Call for HelpCall for HelpChosen in 1 of 3 official setups
Trainer skill
ShieldShieldRun in 3 of 3 official setups

Shield: Applies a shield to your own Lumi on the field, making them immune to the enemy's next skill damage and debuff. Expires upon leaving.

Level up & ascension
Trideer KeepsakeTrideer KeepsakeLevels up and ascends this line
Universal KeepsakeUniversal KeepsakeSwaps in for any Keepsake
Star Up
Trideer StarcoreTrideer StarcoreRaises this line's star level
Universal StarcoreUniversal StarcoreSwaps in for a regular or variant Lumi's Starcore

Each star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.

Evolution
Evolution FruitEvolution Fruit×2 at Lv. 35 → Rainbowdeer

The Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.

Type matchup

Takes extra damage from
Ground×2
Takes reduced damage from
Fire×0.5Dark×0.5Psychic×0.5

Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.

Evolution line

Stage 1
Stage 2
HexdeerHexdeerLv. 15 · Evolution Fruit ×1

Attributes

ATK54–86DEF66–98HP62–94Work30–62

MaxMin

MinMax
ATK5486
DEF6698
HP6294
Work3062
Attack SpeedSlower than most1.2s

Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.

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