Lumi MasterAll games

Lumi Master/Lumis

GrassBrawler70–88Zoryx

Zoryx

PurpleGoldRating 70–88Grass / BrawlerBattle

Job tagsLogging

At a glance

B
Why this tier

Zoryx ranks B because the crit stacks from Nimble and Maple Dart take turns to build before they discount Focus Blast, on 96 ATK. A 4x Flying weakness often ends it first.

In our teams1 of 23

Zoryx's skills

Fixed kit always on Zoryx, can't be swapped

Trait · passiveNimble

All its attacks gain 25% crit chance.

Signature skillMaple Dart

Throws three needles at the current enemy for 3 hits, each with a 25% chance to crit; every crit adds 1 ATK stage, and the stages land once the skill ends.

GrassCost 5Power 75

Basic attackFlying Needle

Its automatic attack: a Grass hit every 1.2s for 12 power. That is slower than most, so anything that triggers per hit rather than per point of damage fires less often here.

GrassPower 12Interval 1.2s

Swappable skills choose which one to equip

Healing StrikeUsed in official line-ups

Hits the current enemy and heals this Lumi for 50% of the damage dealt.

BrawlerCost 5Power 60

Focus BlastUsed in official line-ups

Hits the current enemy with a ki blast. Costs 1 less Energy per positive ATK stage; afterwards this Lumi's ATK drops by 1 stage.

BrawlerCost 5Power 70

Dis-ChargedUsed in official line-ups

Usable only at a positive ATK stage. Drops this Lumi's ATK stage to 0 and gains 1 Energy for each stage removed.

BrawlerCost 0Power 0

Photosynthesis

Makes plants burst up under the current enemy. Costs 3 less Energy during Harsh Sunlight.

GrassCost 8Power 120

Baton Pass

Hits the current enemy and switches out, handing this Lumi's ATK and DEF stages to the Lumi coming in.

NormalCost 4Power 30

Uphill Fight

Hits the current enemy; +20% power for each ATK stage this Lumi holds above the target.

BrawlerCost 4Power 60

Skills marked "Used in official line-ups" are the ones the game's own in-client line-ups equip on Zoryx. See those line-ups.

How to use Zoryx

Crits drive Zoryx. Nimble gives every attack 25% crit chance, and Maple Dart's three needles each roll 25% again, raising ATK a stage for every crit once the throw ends. Focus Blast, its line-up pick, costs 1 less per positive ATK stage, so the stages it builds pay off on the next hit. Uphill Fight grows with those stages too.

Flying hits it for 4x, and 96 ATK needs those stages to matter. Bloom hits harder in a Grass slot.

Teams with Zoryx

All Lumi Master teams →

Compared with

The strongest Battle on the tier list and the ones placed just above Zoryx, strongest first.

Recommended build

The game's own in-client line-ups run Zoryx with Focus Blast equipped: 3 official setups below, plus the materials it levels, stars up and evolves with.

Trait & signature skill (fixed)
NimbleNimbleTrait
Maple DartMaple DartSignature skill

Nimble: All its attacks gain 25% crit chance. Maple Dart: Throws three needles at the current enemy for 3 hits, each with a 25% chance to crit; every crit adds 1 ATK stage, and the stages land once the skill ends.

Skill to equip
Focus BlastFocus BlastChosen in 1 of 3 official setups
Dis-ChargedDis-ChargedChosen in 1 of 3 official setups
Healing StrikeHealing StrikeChosen in 1 of 3 official setups
Trainer skill
ShieldShieldRun in 3 of 3 official setups

Shield: Applies a shield to your own Lumi on the field, making them immune to the enemy's next skill damage and debuff. Expires upon leaving.

Level up & ascension
Zorrat KeepsakeZorrat KeepsakeLevels up and ascends this line
Universal KeepsakeUniversal KeepsakeSwaps in for any Keepsake
Star Up
Zorrat StarcoreZorrat StarcoreRaises this line's star level
Universal StarcoreUniversal StarcoreSwaps in for a regular or variant Lumi's Starcore

Each star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.

The Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.

Type matchup

Takes extra damage from
Flying×4Fire×2Psychic×2Fairy×2Royal×2
Takes reduced damage from
Ground×0.25Water×0.5Grass×0.5Electric×0.5Light×0.5

Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.

Evolution line

Stage 1
Stage 3
ZoryxZoryxLv. 35 · Evolution Fruit ×2

Attributes

ATK64–96DEF68–100HP60–92Work32–64

MaxMin

MinMax
ATK6496
DEF68100
HP6092
Work3264
Attack SpeedSlower than most1.2s

Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.

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