Whenever it applies Poison, it also applies 1 stack of a random other status effect.
Lumi Master/Lumis

At a glance
- Why this tier
Mustinja is B for its early guaranteed-Poison signature with Poison Master. Muskyx adds ATK and the lead role in the Arena trap team, so evolve it.
Mustinja's skills
Fixed kit always on Mustinja, can't be swapped
Hits the current enemy and applies 1 Poison.
Its automatic attack: a Dark hit every 1s for 10 power.
Swappable skills choose which one to equip
Hits the current enemy and applies 2 Poison.
Drops a Poison trap where the current enemy is standing, applying 1 Poison to any enemy Lumi that moves onto it.
Hits the current enemy with shadow; costs 1 less Energy for each different status effect it carries (up to 5 less).
Hits the current enemy and spreads its Poison to the rest of its squad at half the stacks.
Hits the current enemy once, plus once more for each different status effect it carries (up to 5 hits).
Spreads the current enemy's status effects to the rest of its squad.
Skills marked "Used in official line-ups" are the ones the game's own in-client line-ups equip on Mustinja. See those line-ups.
How to use Mustinja
Mustinja is a strong early pick: Shadow Dance poisons on every hit for 4 Energy, and Poison Master adds a second status each time. Poison Swamp is already in its pool. 88 HP is its weak point. Muskyx keeps the same kit with 102 ATK, so evolve it at Lv. 35 once you can.
Compared with
The strongest Battle on the tier list and the ones placed just above Mustinja, strongest first.
Recommended build
The game's own in-client line-ups run Mustinja with Poison Swamp equipped: 3 official setups below, plus the materials it levels, stars up and evolves with.
Poison MasterTrait
Shadow DanceSignature skillPoison Master: Whenever it applies Poison, it also applies 1 stack of a random other status effect. Shadow Dance: Hits the current enemy and applies 1 Poison.
PoisonChosen in 1 of 3 official setups
ShieldRun in 3 of 3 official setupsShield: Applies a shield to your own Lumi on the field, making them immune to the enemy's next skill damage and debuff. Expires upon leaving.
Muskit KeepsakeLevels up and ascends this line
Universal KeepsakeSwaps in for any KeepsakeEach star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.
Evolution Fruit×2 at Lv. 35 → MuskyxThe Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.
Type matchup
Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.
Evolution line
Other forms
Attributes
MaxMin
| Min | Max | |
|---|---|---|
| 66 | 98 | |
| 60 | 92 | |
| 56 | 88 | |
| 30 | 62 | |
| Attack Speed | Roster average1s | |
Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.
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Rating 70–85
Dark





