Its melee skills gain 60% power, but it loses HP equal to 20% of the damage they deal — 4% less per positive DEF stage it holds.
Lumi Master/Lumis

At a glance
- Why this tier
Rhiniron is B as a short-lived hitter: Carefree adds 60% power to its melee hits at an HP cost on 105 ATK, with 85 HP and no control. Rochelon holds the Ground slot longer.
Rhiniron's skills
Fixed kit always on Rhiniron, can't be swapped
Gores the current enemy.
Swappable skills choose which one to equip
Hits the current enemy and heals this Lumi for 50% of the damage dealt.
Hits the current enemy and switches out; the Lumi coming in gains +1 DEF stage.
Rams the current enemy; this Lumi loses HP equal to 20% of the damage dealt.
Hits the current enemy, plus one extra hit for each positive DEF stage this Lumi holds; its DEF stages then reset to 0.
Raises this Lumi's ATK by 2 stages.
Hits every enemy on the field with falling rock; +50% power when there is more than one target.
Skills marked "Used in official line-ups" are the ones the game's own in-client line-ups equip on Rhiniron. See those line-ups.
How to use Rhiniron
Rhiniron hits hard and pays for it in HP. Carefree adds 60% power to its melee skills but costs HP equal to 20% of the damage dealt, 4% less per positive DEF stage, which makes DEF buffs worth running. Armored Horn hits for 105, and Double-Edge, its line-up pick, for 100.
85 HP is weak for a Lumi that hurts itself, and it has no control at all. Rochelon lasts far longer in a Ground slot.
Compared with
The strongest Battle on the tier list and the ones placed just above Rhiniron, strongest first.
Recommended build
The game's own in-client line-ups run Rhiniron with Healing Strike equipped: 3 official setups below, plus the materials it levels, stars up and evolves with.
CarefreeTrait
Armored HornSignature skillCarefree: Its melee skills gain 60% power, but it loses HP equal to 20% of the damage they deal — 4% less per positive DEF stage it holds. Armored Horn: Gores the current enemy.
Healing StrikeChosen in 1 of 3 official setups
Earth RetreatChosen in 1 of 3 official setups
Double-EdgeChosen in 1 of 3 official setups
ShieldRun in 1 of 3 official setups
HealingRun in 1 of 3 official setups
InspireRun in 1 of 3 official setupsShield: Applies a shield to your own Lumi on the field, making them immune to the enemy's next skill damage and debuff. Expires upon leaving. Healing: Restores 30% of Max HP to ally Lumi on the field. Inspire: Inspires your own Lumi on the field, increasing their next skill damage by 80%. Expires upon leaving.
Mudhorn KeepsakeLevels up and ascends this line
Universal KeepsakeSwaps in for any KeepsakeEach star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.
The Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.
Type matchup
Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.
Evolution line
RhinironLv. 35 · Evolution Fruit ×2Attributes
MaxMin
| Min | Max | |
|---|---|---|
| 73 | 105 | |
| 66 | 98 | |
| 53 | 85 | |
| 32 | 64 | |
| Attack Speed | Slower than most1.2s | |
Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.
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Rating 70–88
Ground


