While in your squad and still standing, gains 1 Wet each time another ally uses a skill.
Lumi Master/Lumis

At a glance
- Why this tier
Seabud rates A as an early entry to Clionia's Wet-into-Leech engine, with 83 ATK as the cap. Evolve it toward Clionia, which is where the line earns its S.
Seabud's skills
Fixed kit always on Seabud, can't be swapped
Hits the current enemy and applies 1 Leech for every 2 Wet stacks on this Lumi.
Swappable skills choose which one to equip
Hits the current enemy and switches out; the Lumi coming in gains 1 Wet.
Sets the weather to Rain, hits every enemy on the field and gives every Lumi on your side of the field 1 Wet.
Throws seeds at the current enemy and applies 2 Leech.
Hits the current enemy with +15 power per Wet stack on this Lumi. If it has no Wet, it gains 2 Wet instead.
Hurls leaves at the current enemy; every Leech stack it carries heals each Lumi on your side of the field for 5% of max HP.
Hits the current enemy. If this Lumi is not already carrying Wet, it gains 5 Wet.
Skills marked "Used in official line-ups" are the ones the game's own in-client line-ups equip on Seabud. See those line-ups.
How to use Seabud
Seabud already has Clionia's engine: Stream banks a Wet every time an ally uses a skill, and Converge Water turns every 2 Wet into a Leech for only 3 Energy. Leaf Storm then heals your side off those Leech stacks. That is a lot of kit for a first stage.
83 ATK and a low rating ceiling cap it, and Clionia further up the line does the same with 100 HP. Evolve it into Aequor and keep going.
Compared with
The strongest Standard on the tier list and the ones placed just above Seabud, strongest first.
Recommended build
The game's own in-client line-ups run Seabud with Water Retreat equipped: 3 official setups below, plus the materials it levels, stars up and evolves with.
StreamTrait
Converge WaterSignature skillStream: While in your squad and still standing, gains 1 Wet each time another ally uses a skill. Converge Water: Hits the current enemy and applies 1 Leech for every 2 Wet stacks on this Lumi.
Water RetreatChosen in 2 of 3 official setups
Pray for RainChosen in 1 of 3 official setups
ShieldRun in 2 of 3 official setups
HealingRun in 1 of 3 official setupsShield: Applies a shield to your own Lumi on the field, making them immune to the enemy's next skill damage and debuff. Expires upon leaving. Healing: Restores 30% of Max HP to ally Lumi on the field.
Seabud KeepsakeLevels up and ascends this line
Universal KeepsakeSwaps in for any KeepsakeEach star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.
Evolution Fruit×1 at Lv. 15 → AequorThe Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.
Type matchup
Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.
Evolution line
Attributes
MaxMin
| Min | Max | |
|---|---|---|
| 51 | 83 | |
| 63 | 95 | |
| 58 | 90 | |
| 28 | 60 | |
| Attack Speed | Faster than most0.8s | |
Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.
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Rating 50–82
Water / Grass



