Lumi MasterAll games

Lumi Master/Lumis

Water50–82Shlump

Shlump

GreenBluePurpleGoldRating 50–82WaterBattle

Job tagsPlanting

At a glance

Best.
Why this tier

Shlump sits one band under Loongster at B: 96 ATK, a 0.7s basic attack and the same skill pool, Hail included. Its trait gives Wet or Burn but no ATK stage, and 78 HP is weak.

Shlump's skills

Fixed kit always on Shlump, can't be swapped

Trait · passiveAll Bark, No Bite

When its skill is super-effective, it gains 2 Wet; when its skill is resisted, it applies 2 Burn to the current enemy.

Signature skillWaterlog

Hits the current enemy; applies 1 Burn for every Wet stack this skill spends.

WaterCost 5Power 75

Basic attackWater Bullet

Its automatic attack: a Water hit every 0.7s for 7 power. That is among the quickest on the roster, and since every basic attack in the game trades power for interval at the same rate, the short gap buys extra hits rather than extra damage — which is what per-hit effects key off.

WaterPower 7Interval 0.7s

Swappable skills choose which one to equip

HailUsed in official line-ups

Pelts every enemy on the field with hail for 3 hits in total.

IceCost 7Power 120

Wave

Hits the current enemy with +15 power per Wet stack on this Lumi. If it has no Wet, it gains 2 Wet instead.

WaterCost 4Power 15

Scorch

Hits the current enemy and applies 2 Burn to it and 1 Burn to this Lumi.

FireCost 4Power 40

Tidal Surge

Hits the current enemy. If this Lumi is not already carrying Wet, it gains 5 Wet.

WaterCost 8Power 60

Pray for Rain

Sets the weather to Rain, hits every enemy on the field and gives every Lumi on your side of the field 1 Wet.

WaterCost 5Power 40

Clear Skies

Sets the weather to Harsh Sunlight, hits every enemy on the field and applies 1 Burn to each.

FireCost 5Power 40

Skills marked "Used in official line-ups" are the ones the game's own in-client line-ups equip on Shlump. See those line-ups.

How to use Shlump

Shlump opens the Loongster line with All Bark, No Bite: 2 Wet when its skill is super effective, 2 Burn on the enemy when it is resisted. Waterlog then burns once per Wet it spends. A 0.7s basic attack is very fast, but 78 HP is weak. Loongster keeps the double-type plan with a 100-power signature, so skip investing in this form.

Compared with

The strongest Battle on the tier list and the ones placed just above Shlump, strongest first.

Recommended build

The game's own in-client line-ups run Shlump with Hail equipped: 3 official setups below, plus the materials it levels, stars up and evolves with.

Trait & signature skill (fixed)
All Bark, No BiteAll Bark, No BiteTrait
WaterlogWaterlogSignature skill

All Bark, No Bite: When its skill is super-effective, it gains 2 Wet; when its skill is resisted, it applies 2 Burn to the current enemy. Waterlog: Hits the current enemy; applies 1 Burn for every Wet stack this skill spends.

Skill to equip
HailHailChosen in 3 of 3 official setups
Trainer skill
ShieldShieldRun in 3 of 3 official setups

Shield: Applies a shield to your own Lumi on the field, making them immune to the enemy's next skill damage and debuff. Expires upon leaving.

Level up & ascension
Shlump KeepsakeShlump KeepsakeLevels up and ascends this line
Universal KeepsakeUniversal KeepsakeSwaps in for any Keepsake
Star Up
Shlump StarcoreShlump StarcoreRaises this line's star level
Universal StarcoreUniversal StarcoreSwaps in for a regular or variant Lumi's Starcore

Each star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.

Evolution
Evolution FruitEvolution Fruit×2 at Lv. 35 → Loongster

The Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.

Type matchup

Takes extra damage from
Grass×2Electric×2
Takes reduced damage from
Water×0.5Fire×0.5Steel×0.5

Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.

Evolution line

Attributes

ATK64–96DEF62–94HP46–78Work28–60

MaxMin

MinMax
ATK6496
DEF6294
HP4678
Work2860
Attack SpeedFaster than most0.7s

Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.

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