While on the field: if every enemy on the field carries at least 1/3/5 Frostbite, their skills cost 1/2/3 more Energy.
Lumi Master/Lumis

At a glance
- Why this tier
Cryspaw ranks B as the first Crysion form, bringing the Frost Claw Energy tax on 82 HP. Crysion two stages up does it with far more ATK.
Cryspaw's skills
Fixed kit always on Cryspaw, can't be swapped
Hits the current enemy; if it is knocked out, this Lumi heals 10% of its max HP.
Swappable skills choose which one to equip
Hits the current enemy twice; each hit has a 20% chance to apply 1 Frostbite.
Hits the current enemy and applies 1 Frostbite — 3 during Snow.
Sets the weather to Snow, hits every enemy on the field and applies 1 Frostbite to each.
Raises this Lumi's ATK and DEF by 1 stage each.
Hits the current enemy once, plus once more for each different status effect it carries (up to 5 hits).
Hits the current enemy. Always crits if this Lumi's attack speed is higher than the target's.
Skills marked "Used in official line-ups" are the ones the game's own in-client line-ups equip on Cryspaw. See those line-ups.
How to use Cryspaw
Cryspaw brings Frost Claw's Energy tax from the first stage: once every enemy on the field carries enough Frostbite, their skills cost more. Ice Shard Strike heals 10% on a knockout. 82 HP is low, and Crysion does all of this with 106 ATK, so keep evolving.
Compared with
The strongest Standard on the tier list and the ones placed just above Cryspaw, strongest first.
Recommended build
The game's own in-client line-ups run Cryspaw with Ice Shards equipped: 3 official setups below, plus the materials it levels, stars up and evolves with.
Frost ClawTrait
Ice Shard StrikeSignature skillFrost Claw: While on the field: if every enemy on the field carries at least 1/3/5 Frostbite, their skills cost 1/2/3 more Energy. Ice Shard Strike: Hits the current enemy; if it is knocked out, this Lumi heals 10% of its max HP.
Ice ShardsChosen in 2 of 3 official setups
Ice ShardChosen in 1 of 3 official setups
ShieldRun in 2 of 3 official setups
HealingRun in 1 of 3 official setupsShield: Applies a shield to your own Lumi on the field, making them immune to the enemy's next skill damage and debuff. Expires upon leaving. Healing: Restores 30% of Max HP to ally Lumi on the field.
Cryspaw KeepsakeLevels up and ascends this line
Universal KeepsakeSwaps in for any KeepsakeEach star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.
Evolution Fruit×1 at Lv. 15 → CryswolfThe Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.
Type matchup
Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.
Evolution line
Attributes
MaxMin
| Min | Max | |
|---|---|---|
| 62 | 94 | |
| 60 | 92 | |
| 50 | 82 | |
| 28 | 60 | |
| Attack Speed | Slower than most1.1s | |
Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.
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Rating 50–82
Ice




