A counter pick for buff-heavy fights: each strip from Witch's Mirror or Charm has a 30% chance to steal the buff, but buff-light stages leave her idle, where Cecilia's free casts keep working.
Overview
Trixie's kit is built around taking things off the enemy. Witch's Mirror strips 3 random buffs whenever a socketed Spell fires, Transformation Magic: Charm strips 3 more on each activation, and I'll Be Having That gives every strip a 30% chance to become a steal. On spike stages, where the enemy's damage lives in the buffs it stacks, that loop turns their strength into yours. That matchup is the reason to own her.
Against enemies that barely buff, most of the kit sits idle, and Consider This Yours reflects only a fifth of the debuffs you take, too little to lean on. Her runs also have a deadline: the exclusive Charm-and-shield piece has to be merged early, or the stage outruns you. Build her as the answer to spike walls. For general pushing, Raven's dodge loop works on every stage and hers doesn't.
Recommended build
I'll Be Having That — When you strip an enemy buff, 30% chance to steal that buff instead.
Seiren's fight-start Waterdrop Cushion, worth 200% of max HP, soaks the opening burst while the Mirror is still stripping buffs. White Wolf Captain gives every weapon 30% Haste for 10 seconds, and Transformation Magic: Charm is a weapon, so it strips more often in that window. Mimic merges everything mergeable in one go, which is how the Charm-and-shield piece gets finished in time for round 3.
Skill
I'll Be Having That
When you strip an enemy buff, 30% chance to steal that buff instead.
Trixie's exclusive items
Only Trixie can find these in a run: buy them from the shop, or merge them where a recipe is listed. Effects, stats, prices and shapes are the game's own numbers.
When a socketed Spell activates, strip 3 random buff(s) from the enemy. If removed, gain 0.02x Block. When hit, If you have Block, 50% chance to reduce DMG taken by 40%.
Takes 3 backpack cells, with 3 sockets that take a Spell.
What Trixie gains from unlock to 9 stars. The Ownership bonus raises every hero's HP, whoever you play. Supply Ability is how many supplies you can take into a run, starting at 12 and rising by 1 per star.
When a socketed Spell activates, strip 3 random buff(s) from the enemy. If removed, gain 0.02x Block. When hit, If you have Block, 50% chance to reduce DMG taken by 40%.
8★
Ownership +90% HPSupply Ability 20Shards 500
⛓
Skill Link: Consider This Yours
Other Wizard heroes can now equip this skill.
9★
Ownership +105% HPSupply Ability 21
Other skills
The rest of Trixie's kit. The headline skill is shown above; ownership, supplies and exclusive items are in their own sections.
Consider This Yours
Reflects 20% of received debuffs.
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