+50% crit rate during Storm.
Lumi Master/Lumis

At a glance
- Why this tier
Regaffin is S because a Storm team ends fights with it in one cast: Swift Storm lands 5 strikes for 4 Energy in Storm, each at 50% more crit rate. Without Storm it is ordinary, and Ice and Electric hit it for double.
- Best with
Charigon×2
Puncheroo×1
Gambir×1- In our teams2 of 23
- Puncheroo StormFinisher in Storm · Storm Strike
- Storm & RegaffinFinisher, crits in Storm · Dragon Charge
Regaffin's skills
Fixed kit always on Regaffin, can't be swapped
Unleashes 5 storm strikes on the current enemy, costing 2 less Energy while Storm is active.
Its automatic attack: a Flying hit every 1s for 10 power.
Swappable skills choose which one to equip
Rams the current enemy. Costs 3 less Energy during Storm.
Sets the weather to Storm, hits every enemy on the field and resets your switch cooldown.
Hits the current enemy and strips 1 Wet and 1 Swift from it.
Resets the ATK and DEF stages of every Lumi on the field back to neutral.
Hits the current enemy and switches out.
Hits every enemy on the field with a tornado and strips all their buffs and stat boosts.
Skills marked "Used in official line-ups" are the ones the game's own in-client line-ups equip on Regaffin. See those line-ups.
How to use Regaffin
In a Storm team, Regaffin is the payoff. Swift Storm lands 5 strikes and costs 2 less in Storm, where Fast & Flurrious adds 50% crit rate to every one of them, so Storm Strike goes first and the signature second. Dragon Charge, the game's own pick, costs 3 less in Storm for 120 power.
Outside Storm the kit loses most of its value, and 88 HP won't survive a trade. An enemy that sets Snow or Harsh Sunlight switches off the crit bonus and both discounts until Storm returns. Ice and Electric hit it for double.
Teams with Regaffin
- Puncheroo StormPvP · Arena ladder



A free-to-play team with an answer for each kind of opponent, chosen by who leads. Puncheroo punishes swap and baton teams, since Charged Punch hits every Lumi they bring in for free. Charigon is the neutral lead that strips 2 DEF on entry and follows with Dragon Rage. Regaffin sets its own Storm with Storm Strike, which makes Swift Storm 2 Energy cheaper and adds 50% crit rate.
- Storm & RegaffinIn-game line-up · Storm burst



Everything here serves Regaffin, and Regaffin needs Storm. While Storm is up, Flying and Dragon damage are 20% higher, Fast & Flurrious gives Regaffin 50% more crit rate, Swift Storm drops from 6 Energy to 4 and Dragon Charge from 8 to 5. Swift Storm lands five strikes and every one of them gets the crit bonus. Gambir sets the weather and Charigon strips the enemy's DEF before Regaffin arrives.
Compared with
No Battle is placed above Regaffin. These are the nearest behind.
Recommended build
The game's own in-client line-ups run Regaffin with Storm Strike equipped: 3 official setups below, plus the materials it levels, stars up and evolves with.
Fast & FlurriousTrait
Swift StormSignature skillFast & Flurrious: +50% crit rate during Storm. Swift Storm: Unleashes 5 storm strikes on the current enemy, costing 2 less Energy while Storm is active.
Storm StrikeChosen in 2 of 3 official setups
Dragon ChargeChosen in 1 of 3 official setups
ShieldRun in 2 of 3 official setups
InspireRun in 1 of 3 official setupsShield: Applies a shield to your own Lumi on the field, making them immune to the enemy's next skill damage and debuff. Expires upon leaving. Inspire: Inspires your own Lumi on the field, increasing their next skill damage by 80%. Expires upon leaving.
Gryling KeepsakeLevels up and ascends this line
Universal KeepsakeSwaps in for any KeepsakeEach star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.
The Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.
Type matchup
Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.
Evolution line
Attributes
MaxMin
| Min | Max | |
|---|---|---|
| 74 | 106 | |
| 62 | 94 | |
| 56 | 88 | |
| 32 | 64 | |
| Attack Speed | Roster average1s | |
Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.
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Rating 70–88
Flying



