Magic Chess: GoGo/Heroes

How to use Melissa
Melissa is a 5-Gold Marksman carry with the longest reach in the game. Her ATK Range of 12 lets her hit any enemy from the back corner, so she is safe to place and never wastes time walking. Her Mana Cap of 40 is the lowest of the 5-Gold heroes, which means her first cast comes early: each one summons Muddles and turns her basic attacks into area hits for a few seconds, her only answer to a crowded front.
She is fragile for her price, with the seventh-highest HP of the nine 5-Gold heroes and no shield, heal or escape in her kit. She relies on a front line that holds, since anything that dives the back row gets a free kill.
She is the carry in both Marksman/Dauntless and Defender wall, on Berserker's Fury, Golden Staff and Lunar Longbow. Marksman's team-wide attack speed from Irithel, Karrie or Miya feeds her basic attacks, and Shadeweaver needs just Hylos or Kadita on the board to turn on. Invest: when she appears and you are on Marksman, she is the hero you build around and the one who gets your best attack items.
Synergies
Melissa counts toward these 2 synergies. Field enough members of one together and its bonus switches on.
At the start of battle a gust tears down every column that holds a Shadeweaver hero, starting from the back tile — it speeds up allies in the lane and knocks any enemies it passes into the air.
Every ally gains attack speed; Marksmen gain a much larger share.
Comps with Melissa
Melissa appears in 3 of our comps. Here is the job each one gives Melissa, where they stand and what the comp hands them to wear.
On-site 5-Gold Marksman — the main damage carry once the board comes together
On-site 5-Gold — Marksman; a strong ranged carry for the Phantom's board to protect
On-site 5-Gold carry — dual Shadeweaver/Marksman; the main damage, protected by the shield wall, and carries the Defender Magic Crystal since she has no Defender tag natively
Recommended equipment
The equipment the game itself suggests for Melissa, in the order it lists it.
Skill

When Melissa casts her skill, she summons Muddles. For the next 5s, she throws dolls with her Basic ATKs (AoE Basic ATK Physical DMG, +160% Total Physical ATK, upon hit). Passive: Melissa gains 20% ATK Speed when battle starts …
| 1★ | 2★ | 3★ | |
|---|---|---|---|
| Summons per Cast | 1 | 2 | 3 |
| Physical Bonus | 160% | 160% | 205% |
| ATK Speed Bonus | 20% | 20% | 100% |
| Coordinated ATK DMG | 30% | 30% | 125% |
Note: The last line of this skill description was cut off in the source screenshot.
Attributes
| 1★ | 2★ | 3★ | |
|---|---|---|---|
| HP | 3565 | 6415 | 44205 |
| Physical ATK | 220 | 330 | 705 |
| Magic ATK | 220 | 330 | 705 |
| ATK Speed | 0.8 | 0.8 | 0.8 |
| ATK Range | 12 | 12 | 12 |
| Initial Mana | 20 | 20 | 20 |
| Mana Cap | 40 | 40 | 40 |
Cost and shop
Melissa is a 5-Gold hero. The shared pool holds 9 copies of each 5-Gold hero for the whole lobby, and a 3★ Melissa uses 9 of them, 100% of the pool. 8 other 5-Gold heroes compete for the same shop slots.
| Star | Copies | Gold value |
|---|---|---|
| 1★ | 1 | 5 |
| 2★ | 3 | 15 |
| 3★ | 9 | 45 |
- 5-Gold share of the shop at Commander Lv.3
- 0%
- At Commander Lv.8
- 5%
- Copies per hero in the pool
- 9
Gold value per star is the game's own price table. Shop odds and pool sizes: economy & board basics.
Stats against other 5-Gold heroes
Where Melissa's 2★ numbers rank among the 9 heroes at 5 Gold. The bar is Melissa's value against the highest in that group.
Mana Cap ranks lowest first: less mana to fill means the first skill comes sooner.
Synergy partners
Every hero that counts toward the same synergies as Melissa, cheapest first, with the counts where each bonus steps up.
Similar heroes
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