Magic Chess: GoGoAll games

Magic Chess: GoGo/Heroes

Sora

Sora

4 Gold

EchomancerScavenger

Not yet ranked — see the Magic Chess: GoGo tier list.

How to use Sora

A leap and three stuns make Sora a useful disrupter. Sundering Strike jumps him onto the target area, immune to crowd control in the air, and strikes three times, stunning briefly with each hit. His attack is second-highest at his cost, so the strikes land hard too.

He is also a Scavenger, which is unusual for a 4-Gold hero: with Angela or Phoveus beside him, each Scavenger hands you a free shop hero at the start of every round. The catch is that a 4-Gold economy hero usually arrives after the rounds where free heroes help most. His HP is middling for his cost.

Our Echomancer comp uses him as a core body that also helps the gold. Echomancer summons a past-season 5-Gold Chrono Wanderer and banks Echo Energy for deployed heroes, so he is worth deploying early. Two-star him in Echomancer; a 3-Star quadruples each strike to 800%, a good reason to keep copies if he is your main melee.

Synergies

Sora counts toward these 2 synergies. Field enough members of one together and its bonus switches on.

Echomancer

Each match summons a Chrono Wanderer — a past-season 5-Gold hero, randomly Moskov, X.Borg or Gatotkaca. Deployed heroes bank Echo Energy at the start and end of each battle; every point raises the Skill Damage and HP of all Echomancers and the Wanderer by 0.03%. The Wanderer enters the fight at 100 energy, and reaching 300 / 600 / 999 for the first time hands out stage rewards.

Scavenger

At the start of every round each Scavenger hands you a free hero from the shop.

Comps with Sora

Sora appears in one of our comps. Here is the job it gives Sora, where they stand and what the comp hands them to wear.

Recommended equipment

The equipment the game itself suggests for Sora, in the order it lists it.

Skill

Sundering Strike
Sundering Strike

Sora leaps into the air (CC Immune while leaping) and strikes the target area 3 time(s), dealing (+200% Total Physical ATK) Physical DMG and briefly stunning enemies with each hit. (DMG decreases with the number of enemies hit.)

1★2★3★
Physical Bonus200%200%800%

Attributes

1★2★3★
HP3545638017345
Physical ATK180275410
Magic ATK180275410
ATK Speed0.750.750.75
ATK Range111
Initial Mana404040
Mana Cap606060

Cost and shop

Sora is a 4-Gold hero. The shared pool holds 14 copies of each 4-Gold hero for the whole lobby, and a 3★ Sora uses 9 of them, 64% of the pool. 11 other 4-Gold heroes compete for the same shop slots.

StarCopiesGold value
1★14
2★312
3★936
4-Gold share of the shop at Commander Lv.3
0%
At Commander Lv.8
18%
Copies per hero in the pool
14
Also 4 GoldAtlasGordGusionIrithelKarrieLolitaLunoxSuyouVexanaYinZilong

Gold value per star is the game's own price table. Shop odds and pool sizes: economy & board basics.

Stats against other 4-Gold heroes

Where Sora's 2★ numbers rank among the 12 heroes at 4 Gold. The bar is Sora's value against the highest in that group.

HP6,380#5 of 12, tied with 2top: Suyou, Zilong
Physical ATK275#2 of 12, tied with 2top: Suyou
Magic ATK275#2 of 12, tied with 2top: Suyou
ATK Speed0.75#3 of 12, tied with 7top: Irithel, Karrie
ATK Range1#6 of 12, tied with 6top: Gord, Irithel, Karrie, Lunox, Vexana
Mana Cap60#3 of 12, tied with 3lowest: Lunox

Mana Cap ranks lowest first: less mana to fill means the first skill comes sooner.

Synergy partners

Every hero that counts toward the same synergies as Sora, cheapest first, with the counts where each bonus steps up.

Echomancer6 heroes24610
Scavenger3 heroes23

Similar heroes

Compare Sora with Thamuz and Tigreal side by side

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